Over the past two years, I’ve immersed myself in production design, visually shaping stories through color, texture, and space. I've worked on over 60 short films at my school, transforming scripts into tangible worlds. My passion for production design lies in its fusion of storytelling and visual art. Whether building a set from scratch or sourcing props, I focus on how design choices deepen emotional impact. Some favorite projects challenged me to think creatively—designing a cave in a classroom or converting a living room into a 2000s-era girl's bedroom. These challenges inspire me. Art direction isn’t just aesthetic—it’s storytelling. I approach every set thoughtfully, intentionally, and prepared to solve problems. If you seek a passionate, adaptable production designer dedicated to the story, I’d love to collaborate. Below are some of my proudest achievements.
Directed by Sofia Okoman
Role: Art Director
Pink Wallpapers is a deeply personal story set in a 2000s-inspired childhood bedroom. Working with a tight budget, I embraced a hands-on approach to transform the space: the entire room was fully wallpapered in pink and layered with nostalgic early-2000s and ’90s elements—including torn vintage magazines and era-specific decor. As the story progressed, I covered the walls in black wallpaper to mirror the character’s emotional journey. It was one of my most creatively immersive builds, blending storytelling with tactile, expressive design.
Directed by Annwesha Guha
Role: Art Director
Beyond Right & Wrong is a visually ambitious Swedish film that took us across multiple locations, demanding rapid and high-volume set transformations. Often building several distinct environments in a single day, we converted large classroom spaces into everything from intimate interiors to dynamic transitional scenes. I sourced and organized hundreds of props under tight time constraints to ensure each space felt lived-in and authentic. It was an intense, fast-paced production that pushed the limits of what could be achieved with limited space—and became one of the most rewarding collaborations I’ve had.
Directed by Paulina Franzén
Role: Production Designer, Costume Designer
Below the Surface is a psychological drama that unfolds inside the mind of a single character, with four personas trapped within. For the proof of concept, I transformed a classroom into a haunting underground mine—using wallpaper, tables, and real mud to create textured, immersive walls. For the full production, I designed an actual mine location, building stone walls and crafting era-accurate props and costumes to reflect the early 1900s. The project demanded both resourcefulness and historical attention to detail, balancing psychological tension with atmospheric world-building.
Directed by Alejandro Vilpa
Role: Production Designer
Sforzando was one of the most ambitious productions I’ve worked on—an elegant, high-stakes story set in the world of classical music. I designed an immersive performance environment, including a 90-person audience layout crafted to build both intimacy and dramatic tension. Filmed across several historic locations in Prague, the project required careful coordination of aesthetic detail and logistical execution. Grounded in extensive research, every element—from stage setup to backstage realism—was designed to authentically reflect the world of orchestral performance.
Directed by Seth Brusewitz
Role: Art Director
Replay was one of our diploma films and a major undertaking in terms of scope and scale. As Art Director, I was deeply involved in shaping each location's visual identity. With a large number of settings, the production faced the unique challenge of maintaining visual continuity while shooting across multiple days. We even built a custom billboard from scratch. The nine-day shoot demanded precise resets and careful planning—it was intense but incredibly rewarding, and a real exercise in design endurance.
(Visuals withheld due to festival circulation)
Directed by Carlo Benedek Kocsár
Role: Production Designer
Set in a futuristic world, Save the Cat centers on a robot and required imaginative, forward-thinking design. I led the creation of a six-foot (roughly 1.8 meters) charging station that became a central piece of the film’s visual identity. The design process demanded not only aesthetics but also functionality, as it had to integrate into the narrative seamlessly. The film, driven by a brilliant script, has since been recognized at multiple festivals—a truly fulfilling project to be part of.
(Visuals withheld due to festival circulation)
Directed by Miguel Ferreira
Role: Art Director
This film presented one of my greatest challenges in production design: transforming a functional Airbnb into a movie-obsessed girlfriend’s chaotic, lived-in apartment. The space needed to feel immersive, layered, and distinctly personal—all while working within the constraints of a rental property and night shoot conditions. I printed and arranged hundreds of film posters, sourced and distressed comic books to use as wall coverings, and added practical lighting elements like lamps and ambient fixtures to re-shape the apartment’s visual tone. Every inch of the set was reimagined to reflect character and obsession, with detail and clutter working hand-in-hand to create intimacy and visual storytelling.
Directed by Ingrid Enbom
Role: Art Director
Will I Ascend is an experimental exploration of 9-to-5 monotony and nightlife escapism. With a tight budget, we transformed our school classrooms into dreamy bedrooms and immersive club spaces. It was a true testament to resourcefulness and collaboration. Working with such a visually driven director made the entire process inspiring—we turned limitations into aesthetic choices that elevated the final product.
Directed by Gustav Wärn
Role: Art Director
Working on Stella by Starlight meant juggling multiple locations and another production simultaneously. Despite the hectic schedule, it was a joy to collaborate with such a dedicated team. The story follows a band falling apart, which gave us the chance to create unique visual elements like custom-designed album covers and concert visuals. It was a creatively rich experience that blended music, drama, and style.
(Visuals withheld due to festival circulation.)
Directed by Ben Cohen
Role: Assistant Art Director
Barbora is a haunting, emotionally charged story about a woman seeking freedom from domestic abuse. I joined the project late in the process to assist the director and art team, contributing on-the-spot design solutions and supporting the overall visual tone. My role involved creating custom posters and environmental design elements to bring depth and realism to the setting. It was a fast-paced and rewarding experience working alongside a visionary director.
(Visuals withheld due to festival circulation)
Directed by Lilly Veleva
Role: Art Director
Much of the set design was built using found and personal objects sourced from my apartment, requiring a high level of creativity and adaptability. Parking and space were a challenge, but the constraints pushed us to make resourceful, emotionally honest design choices that supported the story’s mood and tone.
Directed by Hal Nathan
Role: Art Director
Dive explores the quiet, emotional relationship between a father and son as they confront the father’s cancer diagnosis. The production was filmed entirely on location, meaning my role as Art Director was less about building sets and more about carefully selecting and adjusting real spaces to support the film’s narrative. I focused on enhancing existing environments subtly—through prop styling and visual continuity—to reflect the film’s intimate, personal story.
(Visuals withheld due to festival circulation)
Hangring With You (dir. Gülse Baştuğ)
Role: Art Director
For this heartfelt film, I transformed a classroom into a dressing room using entirely repurposed materials. One key challenge was installing wallpaper without damaging the existing walls—requiring creative, non-permanent solutions. When frames repeatedly fell, I adapted by mounting the photos directly. Balancing this project alongside four others, it remains one of the most rewarding and resourceful sets I’ve worked on.
(Visuals withheld due to festival circulation)
Directed by Luke O’Looney
Role: Art Director
This project was filmed entirely in pre-existing locations, which meant the focus was on shaping atmosphere rather than building sets. I worked closely with the director to curate a lived-in, authentic environment using extras, practical lighting, and carefully chosen props like drinks and background elements. The goal was to enhance the mood of each scene through subtle, layered visual storytelling. It was a great exercise in restraint and tone-setting.
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